Monday, January 28, 2019

3D Art - Week 18

Hard Surface Large - Nerf Gun

I began box modeling in Maya with an image plane of the Nerf gun and then extruding some edges. Continuing to then use the Boolean - Difference option to cut out the main center portion of the model.









































Then, I used a new tool (for me) the Latice Deformer, that helped with grabbing the vertices on the bottom portion inwards. Then continued cutting out Boolean screws, and ultimately adding polys to hold the figure together in smooth mesh.














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