Created the alpha for the flower and then brought it into UE4, along with creating a blueprint actor for the flower string piece, and then placed into the scene. I learned a lot in this project specifically because my goal is to specify in creating environments. I was excited to also learn about particle mesh effect for my scene and seeing it all come together.
Friday, December 7, 2018
3D Art - Week 15
Final Pass Environment
Created the alpha for the flower and then brought it into UE4, along with creating a blueprint actor for the flower string piece, and then placed into the scene. I learned a lot in this project specifically because my goal is to specify in creating environments. I was excited to also learn about particle mesh effect for my scene and seeing it all come together.



Created the alpha for the flower and then brought it into UE4, along with creating a blueprint actor for the flower string piece, and then placed into the scene. I learned a lot in this project specifically because my goal is to specify in creating environments. I was excited to also learn about particle mesh effect for my scene and seeing it all come together.
Thursday, December 6, 2018
2D Art - Week 15
Environment: Final Week of Vampyres in Space :)
I revised the textures for the walls and pillars in the scene to darken the scene and the vibe.
I revised the textures for the walls and pillars in the scene to darken the scene and the vibe.
Monday, December 3, 2018
3D Art - Week 15
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