Monday, November 12, 2018

3D Art - Week 12

Medium Complex Character PT3

This week I had to re-do topology in Maya for Sammy. Once this Game res was ready, I had to create the Uv's.

Then I baked the hi res sculpted model from Zbrush with the game res model in Substance Painter and began painting, separating each section of colors and using a variety of soft and hardened brushes depending on the edges. Here's Sammy Starfishy...












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