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Monday, October 22, 2018

3D Art - Fish Project

Fish Modeling and Sculpting

From creating low Polys and UV'ing in Maya...































Bringing it into ZBrush for the Hi Poly and sculpt...



Then into Substance Painter for the texture...


And finally into Unreal with the Mesh, Materials and blueprints.



Posted by Designerchic at 8:58 PM
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Labels: 3D ART

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