Sunday, May 19, 2019
Monday, May 13, 2019
3D Art III - Week 1
Portfolio Piece- Aircraft
I decided to do a real fighter jet...one that might be too expensive, that the Air Force might not be able to mass produce. But at least, here I could give it life, for the time being... The Penetrating Counter Air (PCA) jet - the next superior fighter jet.
Thursday, April 25, 2019
3D Art - Wk 30
Vehicle - Final Pass
This week I struggled severely with all of the UV's for all the intricate pieces for the AVC. I had some difficulty getting this to a final bake, but once the UV's were fixed, it finally came through, thanks Nick :) I'm enjoying the process of incorporating the materials and seeing it all come together, but admit, there definitely was a time restraint...so I intend to continue this in the next semester.
In Unreal...I'm looking forward to getting more experience with lighting and the terrain tool.
Monday, April 22, 2019
3D Art - Wk 29
Monday, April 15, 2019
Tuesday, April 2, 2019
3D Art - Wk 27
Monday, April 1, 2019
3D Art - Wk 26
HEAD BUST -My VIKING
This week I revised my retopology, to add more polys to my mesh...
This week I revised my retopology, to add more polys to my mesh...
Last, I exported my textures via the Unreal Packed setting and imported into Unreal. I then plugged the corresponding nodes.
(Reminder to myself to uncheck "sRGB" for the AO Metallic texture.) Then played with the "Light Source" angles and intensity. Also, went into Substance and saved the HDR panoramic background file into Unreal to bring in the same lighting.
(Reminder to myself to uncheck "sRGB" for the AO Metallic texture.) Then played with the "Light Source" angles and intensity. Also, went into Substance and saved the HDR panoramic background file into Unreal to bring in the same lighting.
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